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ABOUT KARAN

As an accomplished Art Manager, Art Director, and Lead 3D Artist, I have honed my skills in collaborative leadership, project management, and art direction across various AAA games. My portfolio boasts contributions to acclaimed titles like Shadow of War, Riders Republic, VIGOR, Arma3, Dayz, Is It You, WWE2K16, WWE2K15 and Star Wars Hunters. My passion for 3D modelling aligns seamlessly with your project's vision, and I am eager to bring my expertise to your dynamic team.

Key Skills:
- Collaborative Leadership
- Art Direction
- 3D Modelling, Sculpting & Texturing
- Concept Art & Prototyping
- Game Design Documentation
- Technical & Art Design Pipelines
- Agile Project Management
- Roadmap & Budgeting
- Team Buildup and screening
- Engaging in client discussion and planning

Why Hire Me?:

I thrive in developing projects from concept to marketing, utilizing Agile project management principles, and ensuring optimal budgeting and roadmap adherence for both Inhouse and Outsource Company and Project. My ability to motivate and lead art teams, coupled with a strong attention to detail, positions me as a valuable asset to any creative endeavor.

I have experience working in Unity, Unreal, Lumberyard, CryEngine, Anvil, Notion, Figma, Jira, Perforce, Shotgrid, Maya, Max, Blender, Fusion, Houdini, Substance Painter, Substance Designer, Marvelous Designer, Zbrush, Photoshop,  etc.

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